Updates and plans
Planned for the future:
- Add: 'engineer' unit
- Add: building creation through engineer
- Add: bare minimum ai code
- Add: unit factory
- Add: resource system
- Fix: make selection working with mapview move
Planned for 2020:
- Goal: more development time
- Add: lightweight pathfinding/movement
- Add: basic unit commands
- Add: unit movement through player controller
- Plan: settle on gameconfig vars needed
- Show: periodic update videos on LBRY
- Fix: minimap select/drag bug issue
- Fix: boundary issues with map width/height on move
- Enhance: more dynamic HUD
- Enhance: optimize core implementation further
2019 H2:
- Fix: Investigating what went wrong in H1 2019 & learning from it.
- Fix: fixing interface bugs
- Enhance: optimizing draw routines
- Enhance: improve core implementation
2019 H1:
- Add: Initial drawcode
- Add: basic HUD interface
- Add 2.5D drawcode
2018 H2:
- Plan: for gameplay elements
- Plan: total list for initial release
Last edited: December 06, 2019, 16:47