RTS game intended to relive to the old school real time strategy gaming.
Part of it is secret for now for all kinds of reasons, including: full game name, gameplay elements & story line.
What i can give away is that is it is a classic themed, somewhat post apocalyptic game with some sci-fi elements, with a semi-realistic story for the main campaign.
The first graphic concept was intended for only 2D gameplay (as seen below), but i then added 2.5D (birds eye view) drawing as well, changed game engine allowing for a modular engine core.
The initial published game will be a bare minimum implementation of what i plan to achieve, of which the goals are:
For the final release, these modified goals exist:
Impression of the initial graphics style