RTS game intended to relive old school gameplay.
Part of it is secret for now like the full name, and what elements it will have.
Basically it is a classic themed, post apocalyptic RTS game with some sci-fi elements, but with a realistic story for the main campaign.
The first concept was for a birds eye view (2.5D approach), and was going to be a very modular core. But then i came across alot of issues to go furster, like object array issues, rendering slowdowns, and other minor things.
So the concept will be the most bare bones version i can think of that works for (hopefully) decent gameplay as well.
Impression of the graphics style